Jul 30, 2006, 03:57 PM // 15:57
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#21
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Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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Earthquake eles!
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Jul 30, 2006, 04:30 PM // 16:30
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#22
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Krytan Explorer
Join Date: Apr 2006
Guild: Team Quitter [QQ]
Profession: Mo/Me
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Its just a fun season in a game...but that doesn't mean you can waive ethics... So PnH plays all season to get a high rank (which at the end of the season leads to prizes, but more importantly pride), but gets rolled by spearmen running 7 D/Mo. Having GvGed with Spearmen, I can confidently say they suck hard at GvG and have no business in the top 300, much less than the top 10. Now because of this weekend, the players on that team gained a significant amount of balth faction and champion points and if they are smart can wait out the rest of the season and recieve a silver cape. Maybe I am in the minority in thinking there is something wrong with that, but I will not be rolling a dervish or paragon this weekend.
And "Silent Kitty" balance doesn't suck, it is simply based on prowess of the game rather than exploits. If anything balance has the greatest staying power due to its ability to adapt.
Edit: "Midnights" a great team will always adjust to the challange. Well back to the spearmen (I am sticking with them cause regretfully I had guildies playing for them all day), the only real lose I saw to a balanced team was to EviL. How do you define greatness? Can only the best players in the world play balanced now? I would think being able to beat a team shouldn't require a seperation of 600 on the ladder (I believe that is about where Spearmen finished last season).
I also want to mention that I like the new classes and I think they both far out do the Canthan classes (in terms of them not being one bar wonders). The problem is just atm they are obviously broken.
Last edited by Drewfense; Jul 30, 2006 at 04:50 PM // 16:50..
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Jul 30, 2006, 05:46 PM // 17:46
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#23
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Jungle Guide
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Quote:
Originally Posted by Evilsod
The real question is. WHY did you continue to GvG in a time when guilds are obviously abusing it?
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Hey, don't worry about my guild ok? Because this isn't about just my guild.
But if you really want to know:
1st loss, VoD change took us by suprise. We got wiped in an emergency evacuation from their guild area, but the remaining members of the opposing team+all the NPCs managed to take out our key defensive players and our hard resser, allowing their offensive players to rush our guild lord while their water ele kept the rest of us snared.
2nd loss, we were prepared for the VoD change so we would just adapt to it. However, as soon as we entered, we started getting massive lag spikes. We managed to kill off one of their monks 3 times, but our monks couldn't keep up, apperantly because the lag. We wiped to degan, ressed at base and weren't able to get the flag to the stand in time for morale boost. They had us pushed all the way back to our base entrance, making it suicidal to attempt running flags through the front. Basically, they just kept getting Morale. (Somehow) our monks managed to keep us up till VoD (probably because of the VoD change), but we had to turtle in the process. Our outside NPCs died, ofcoarse, and we weren't able to achieve anything worth noting at VoD.
3rd loss, we decided to go again after a while. Lag seemed to be over (this time around, we went for a small HoH run before we went again). We noticed that projectiles were going through walls (after a while), they were running some weird Lightning Orb+Ranger spike, though I'm not really sure since I play warrior and I only got spiked once. They managed to get a Well of Profane up and... well... it just went downhill from there. We run 2 boons, so we really had no way to heal through the Well of Profanes that stuck on us even after we walked out of it.
4th loss, so they'd apperantly resolved the bugs and glitches from before. Just our luck that our next battle would be against the D/Mo build thats become so popular huh? And on the Fire Isle of all places. Needless to say, we didn't stand a chance.
Quote:
Originally Posted by Evilsod
So the rank 450 guild is now top 14, then when this wears off surely the 'bigboys' can kick them back down again? I don't care if guilds that were 'good' decided to become 'better'. If your good, your good, if your better your better. If your good, pretending to be better, you WILL be put back in your place soon enough.
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Mabey you don't care, but many people do.
Let's say there's a rank 16 guild a rank 17 guild. They both have simliar ratings. However, the rank 16 guild uses this overpowered monster build to get a lot of rating. The event ends, and the rank 16 and rank 17 guild compete against each other to earn their capes. Grand finale, at the last minutes of the season, the rank 16 and rank 17 guild compete against each other. The rank 17 guild wins a flawless victory, but unfortunately, the rank 16 guild had earned so much rating from exploiting the overpowered build, it doesn't matter that the rank 16 guild loss to the rank 17 guild. The rank 16 guild ends with slightly more rating than rank 17 guild and thus rank 16 guild has the silver trims.
Also, keep in mind that rating does not go away even if the team who went from 450+ to top 10 stopped GvG at the end of the weekend event, they'd still being the top 100 by the end of the season. I know this guild personaly, there are atleast 350 guilds that deserve observer mode glory (or humiliation if you're bad ) more than them.
When there are SO many people exploiting the same thing and it ends up ruining something, it should be reset. Just like when the traders went crazy and the economy got ruined, they reset it. The ladder is ruined and it needs to be reset.
Last edited by BigTru; Jul 30, 2006 at 05:49 PM // 17:49..
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Jul 30, 2006, 06:37 PM // 18:37
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#24
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Wilds Pathfinder
Join Date: May 2006
Guild: Hooded Reavers of Eternal Life(Ankh)
Profession: R/
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They shouldn't let a bugged beta preview with broken skills have any effect on the existing balance so...
/signed
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Jul 30, 2006, 06:43 PM // 18:43
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#25
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Jungle Guide
Join Date: May 2005
Location: Finland
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Fame and Guild stats should had been frozen until the preview is over.
/signed
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Jul 30, 2006, 09:49 PM // 21:49
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#26
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Frost Gate Guardian
Join Date: May 2005
Location: SE america
Guild: This Is Cakeguild [cAke]
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I want a ladder rollback.... maybe a fame rollback
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Jul 30, 2006, 09:52 PM // 21:52
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#27
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Too late to so anything now, but they really should have seen the effects the Beta would have on PvP...Especially since the skills have not been completely balanced yet..
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Jul 31, 2006, 01:26 PM // 13:26
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#29
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Ascalonian Squire
Join Date: Nov 2005
Profession: Me/
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BigTru you're damn right.
Mixing these seriously overpowered beta professions with an existing ladder was just a big joke.
Although it's a fun ladder, a lot of guilds play this ladder seriously. Like always.
When you wanted succes in batlle this weekend in gvg or ha, you just had to be a hoe and play the demo build.
And ppl that start talking about a counter. Where is the time to come up with a counter? Only since sundaynight I saw a few teams in HA who came up with a bit of a counter. And it wasnt even skill related. They just ran around as much as possible and spread out to avoid the demo milking
Last edited by forelli3600; Jul 31, 2006 at 01:32 PM // 13:32..
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